3D Animation - week3

Progress

Walk

Run


Jump


Idle


Death


Block


attack

1 comments:

  1. Good start though looks similar to Madina's animation. Anyways, feedback for your loops:
    1. Walk cycle = Little stiff as the posture needs to be revisited. Get some ref and do your character persona. Minor fix remember to start with the idle post.
    2. Run cycle = Looks fine now lacking of weight as the vertical (up down) movement is missing
    3. Jump = anticipation before jump needs to be exaggerated a little bit more to give more gravity and force.
    4. Idle = this is the base of all and should determine the character persona here. Interesting post and reflection towards its characteristic needs to be revisited
    5. Death = Too slow. It has to have impact and weight.
    6. Block = When some force hits u will be push back (Momentum & Inertia application)
    7. Attack = Needs to throw a strong blow and with power again (Momentum & Inertia application)
    Overall its a good start. Practice will make your animation look better.

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